As fast (almost) as a Skipjack (32 knots top speed). It's also stealthier at high powers than even a Narwhal, I think. Los Angeles Flight I: Almost as stealthy as a Narwhal at low powers but much quieter than anything else. Same speed as a Sturgeon, generally similar sonar suite, but fitted with a natural convection nuclear plant that only uses coolant pumps at very high power settings, meaning this class barely emits any sound at all when at low power regimes (even the 688 uses coolant pumps which have to be run all the time and are noisier in comparison, making it noisier at slow speeds). ![]() Narwhal: The (for what I've seen) stealthiest US Submarine in the game currently. Sturgeon: Loses even more speed (25 knots vs Permit's 28), but becomes even more quiet and stealthy. Down to the 4 torpedo tubes that are the standard for all the rest of the US Submarines. Permit: Losing a good chunk of speed and agility, the Permit in contrast is noticeably quieter and with a far better spherical hull sonar. It compensates it by being extremely agile, very fast, and having 6 torpedo tubes in the bow (rest of the classes have 4 mounted amidships). Still quieter than most russian submarines and with better passive sonar, is the noisiest US submarine by a good margin. There are some differences in test/Crush depths aswell but I don't know them by memory. ![]() In general the later the class is, the quieter and better passive sonar it has, but the Narwhal is an exception to that. Biggest difference between boths is that the late version has a towed array and access to the 1984 weapons while the early one (playable in 1968 scenarios and campaigns) has no towed array and use MK16 and MK37 torpedoes only. Plus there are two versions of the three first classes. There are the following classes in CW ordered by service dates: There's some descriptions but I guess people who know nothing about US SSNs might be left wondering a bit too.
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